I don’t waste my time updating my games for the Christmas holiday season, or spend any money promoting them either. But that doesn’t stop me getting a massive bump in installs during the holidays. Want to find out how I manage it? Then read on.
Introducing Rooftop Bandits
My previous mobile game releases have exclusively used 2D graphics. What most people don’t realise is that despite being 2D games, the art in Dare the Monkey and Dungeons of Doom is actually 3D.
Over 1 Million Downloads and Counting
I’ve been meaning to write this short post for a while. I’m absolutely delighted to announce that Dare the Monkey has over 1 million downloads on the Apple App Store!
More Installs By Changing My Screenshots
I mentioned recently that we were able to get 20% more downloads by simply removing the preview video from Dungeons of Doom’s App Store page. But what about the game’s screenshots? Is there anything we can do to them that might bag us a few more installs? Well let’s look at a few things we tried.
Super Stretchy Chicken Legs
I don’t get out much these days so it was great to get an invite from the good folk at Ping Creates to the pre-launch event for their new mobile game: Super Stretchy Chicken Legs.
No-Code Game Dev with Buildbox
Being someone who has never learned to code, people are always asking me how I manage to create my mobile games. The game development landscape has changed significantly over the years with many development tools now offering node based visual scripting options for those who don’t want to get their hands dirty with code. However not all visual scripting solutions are equal and many still seems to have significant barriers for those like myself with absolute no background in programming.
More Downloads Without Spending a Dime
In the world of apps, download numbers are king. But if you’re a very small indie team how do you go about getting more downloads? You could try Apple Search Ads or place ads on Facebook but both will cost you money. What if I told you it’s possible to increase downloads without spending a dime? Want to know more? Then read on.
Capturing the Essence of the Arcade Experience
On a recent visit to the Four Quarters Arcade Bar in Elephant & Castle, London, I was fortunate enough to spend a considerable amount of time playing the incredible Outrun Deluxe hydraulic cabinet. I’m a huge fan of Outrun and owned the home conversion for my humble Commodore 64 when I was a kid.
Dungeons of Doom Out Now
Great news! Dungeons of Doom is now available on the Apple App Store for iPhone, iPad, and Apple Watch.
Researching my Next Game
With my current project Dungeons of Doom having now gone gold my attention is starting to turn to my next project. Anyone who is a regular follower of this blog will no doubt have noticed that my games are heavily inspired by classic arcade games from the 1970’s, 80’s and 90’s.
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